
There is quite a bit of strategy involved just in the simplest levels. The board is always changing in how the other motes bounce together, and every path you take changes the decisions you will make later on. At the start of the level you choose which direction you want to take, and then try to slightly adjust your floating path to collect small motes to build yourself up. Every level is a constantly adjusting puzzle. The idea is simple, and you have one thought which is simple survival. There’s no clock, score, or any action based things like that, and it’s simply about achieving the objective. It shares that type of connection with the user that Zen Bound 2 does. This is one of the few games in the App Store that is more of an experience than a simple game. There are achievements as well which are connected via OpenFeint. You can swipe to speed up or slow down time again being necessary depending on the game mode. You can pinch to zoom in and out which is necessary depending on what mode you’re in. There is also a 72 level arcade mode with nine levels of difficulty across eight game modes, ambient, antimatter, solar, sentient, impasse, warped chaos, epicycles, and repulsor. There is an odyssey mode that gives you 27 levels explaining the various modes in the game, and then giving you complex challenges in those respective modes.

You propel your mote by ejecting matter in the direction of your tap, but this shrinks your mote so you have to be careful.

You play as one mote, and you’re thrown in with smaller and bigger motes, and your goal is to become the biggest mote of all by eating the smaller ones to grow big enough to eat the biggest ones. The game is basically playing as a spore in the primordial goo looking to eat rather than be eaten.
#OSMOS TABLET DOWNLOAD#
Osmos for iPad is based on the computer game of the same name, which you can check out here and even download a demo for your computer.
